src/wsServer/README.md

    wsServer

    wsServer - a very tiny WebSocket server library written in C

    Library

    wsServer is a tiny, lightweight WebSocket server library written in C that intends to be easy to use, fast, hackable, and almost compliant to the RFC 6455.

    The main features are: - Send/Receive Text and Binary messages - PING/PONG frames - Opening/Closing handshakes

    See Autobahn report and the docs for an ‘in-depth’ analysis.

    Building

    wsServer only requires a C99-compatible compiler, and optionally Doxygen to build the docs. The build process comes in two flavors: pure makefile or CMake.

    Make

    The preferred way to build wsServer on Linux environments. This also automatically builds an example file or a ready-to-use fuzzy version (see here for details):

    git clone https://github.com/Theldus/wsServer
    cd wsServer/
    make
    
    # Optionally, a user can also install wsServer into the system,
    # either on default paths or by providing PATH or DESTDIR env
    # vars to the makefile.
    
    make install # Or make install DESTDIR=/my/folder/

    CMake

    CMake enables the user to easily build wsServer in others environments other than Linux and also allows the use of an IDE to build the project automatically. If that’s your case:

    git clone https://github.com/Theldus/wsServer
    cd wsServer/
    mkdir build && cd build/
    cmake ..
    make
    ./send_receive # Waiting for incoming connections...

    in both cases, a statically lib (libws.a) will be generated.

    Why to complicate if things can be simple?

    wsServer abstracts the idea of sockets and you only need to deal with three types of events defined:

    /* New client.
    
    void onopen(int fd);
    /* Client disconnected. */
    void onclose(int fd);
    /* Client sent a text message. */
    void onmessage(int fd, const unsigned char *msg, size_t size, int type);
    /* fd is the File Descriptor returned by accepted connection. */

    this is all you need to worry about, nothing to think about return values in socket, accepting connections, and so on. As a gift, each client is handled in a separate thread, so you will not have to worry about it. ### A complete example (file.c) A more complete example, including the html file, can be found in example/ folder, ;-). ```c #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <ws.h>

    • @brief This function is called whenever a new connection is opened.
    • @param fd The new client file descriptor.
    void onopen(int fd)
    {
        char *cli;
        cli = ws_getaddress(fd);
        printf("Connection opened, client: %d | addr: %s\n", fd, cli);
        free(cli);
    }
    • @brief This function is called whenever a connection is closed.
    • @param fd The client file descriptor.
    void onclose(int fd)
    {
        char *cli;
        cli = ws_getaddress(fd);
        printf("Connection closed, client: %d | addr: %s\n", fd, cli);
        free(cli);
    }
    • @brief Message events goes here.
    • @param fd Client file descriptor.
    • @param msg Message content.
    • @param size Message size.
    • @param type Message type.
    void onmessage(int fd, const unsigned char *msg, size_t size, int type)
    {
        char *cli;
        cli = ws_getaddress(fd);
        printf("I receive a message: %s (%zu), from: %s/%d\n", msg,
            size, cli, fd);
    
        sleep(2);
        ws_sendframe_txt(fd, "hello", false);
        sleep(2);
        ws_sendframe_txt(fd, "world", false);
    
        free(cli);
    }
    
    int main()
    {
        /* Register events. */
        struct ws_events evs;
        evs.onopen    = &onopen;
        evs.onclose   = &onclose;
        evs.onmessage = &onmessage;
    
        /* Main loop, this function never returns. */
        ws_socket(&evs, 8080);
    
        return (0);
    }
    ```
    
    to build the example above, just invoke: `make examples`.
    
    ## SSL/TLS Support
    wsServer does not currently support encryption. However, it is possible to use it
    in conjunction with [Stunnel](https://www.stunnel.org/), a proxy that adds TLS
    support to existing projects. Just follow [these](doc/TLS.md) four easy steps
    to get TLS support on wsServer.
    
    ## Contributing
    wsServer is always open to the community and willing to accept contributions,
    whether with issues, documentation, testing, new features, bugfixes, typos...
    welcome aboard. Make sure to read the [coding-style](doc/CODING_STYLE.md)
    guidelines before sending a PR.
    
    ## License and Authors
    wsServer is licensed under GPLv3 License. Written by Davidson Francis and
    [others](https://github.com/Theldus/wsServer/graphs/contributors)
    contributors.