/** # Distance attenuation ![In 3D far away particles appear smaller](distanceat/nja.png) */ #include "grid/multigrid3D.h" #include "view.h" vector u[]; #define BVIEW 1 #include "particles.h" // For init_part. function int main() { X0 = Y0 = Z0 = -L0/2.; init_grid (4); //a 4 x 4 x 4 grid; init_particles_in_cells(); scatter (loc, s = 45); save ("nja.png"); free (loc); }